Update 1.03 Patch Notes - Trending News Live

Trending News Live

Breaking

Post Top Ad

Responsive Ads Here

Thursday 2 November 2017

Update 1.03 Patch Notes

These are the patch notes for the update 1.03 launched on the 2nd of November

Quest

  • Improved various cinematic transitions
  • Improved level of detail during several cinematic sequences
  • Fixed issue with the interaction with NPC's the Cat and Mouse quest
  • Fixed out bound issues in Present Day

Gameplay

  • Added parry ability to Aya playable character
  • Improved playable character, NPC's, and animal navigation
  • Balanced damages when executing an Overpower Chain Throw
  • Prevented sandstorm from appearing over water
  • Prevented playable character from changing stance during dialogue scenes
  • Fixed various issues with the playable character being stick in overheat stance, in haystack, or in the world geometry under certain circumstances
  • Fixed issue preventing players from picking up arrows in certain circumstances
  • Fixed issue preventing players from interacting with loot bags dropped inside cages
  • Fixed issue where screen would briefly turn black when entering plause menu in Stone Circle activity
  • Fixed issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
  • Fixed issue with Critical attack ability where playable character could sometimes not reach his target
  • Fixed issue with caged lions attacks not dealing any damage
  • Fixed issue with Ledge assassination on sleeping enemies
  • Fixed issue with Sickle swords, heavy blunt & scepter classes not able transition from Charged heavy attack to Charged light attack
  • Fixed visual effect on Sickle sword's charged light attack
  • Fixed issue where arrows could sometimes not hit a moving enemy when locked on him
  • Fixed some inconsistencies when using the Parry ability with Sickle swords
  • Fixed weapon rotation when releasing a Charged heavy attack
  • Fixed camera movement when being on a to an enemy
  • Fixed issue where the playable character could lost health when parrying
  • Fixed issue with Captains throwing knives not dealing damage

User interface

  • Added back button icon to locked menu pages
  • Added category filters in the gear page of the store
  • Added a completed activity panel to some activity location
  • Added indication of the currently equipped gear in the shop upgrade menu
  • Added a hold gauge to Follow Road input representation
  • Improved Photo mode grid to follow Rule of Thirds principle
  • Improved the loot icon when purchasing a Heka Chest
  • Reduced text size in Arena wave display to prevent display issues in some languages
  • Disabled photo mode when in Stone Circles
  • Disabled critical messages when in Photo mode
  • Fixed some critical messages from appearing even if HUD is set to minimal
  • Fixed health bar display when aiming at Ptolemaic Champions
  • Fixed mission Quest icon in Daily Quest
  • Fixed issue preventing research folders from opening in Present Day menu
  • Fixed material icons display when deploying Senu
  • Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
  • Fixed various visual and functionality, menu issues

Graphics & Audio

  • Added HDR TV Support

System

  • Improved stability and performance

Credits: http://ift.tt/2z7POPK



No comments:

Post a Comment

Pages